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21 Lacrosse YOUTH / HIGH SCHOOL LEAGUES

Structure | Team v. Free Agents | How are we different |
Boys indoor lacrosse Rules
| GIRLS INDOOR LACROSSE RULES | SIGNUP


Structure
League play at 21 Lacrosse will be divided at the following levels for both boys and girls:

• Middle School (grades 6 - 8)
• High School (grades 9 - 12)


Team v. Free Agents
Though team registration is the predominant means of joining our leagues, we strongly encourage anyone with an interest in playing lacrosse to do so as a “free agent” if they cannot find a team on which to play. 21 Lacrosse will assign you to either an established team with roster space, or a team of “free agents”.


How are we different
We anticipate weekly clinics where the staff of 21 Lacrosse will offer instruction on fundamentals, game strategies and many other nuances of the game. In the Fal of 2006 we intend to offer a series of clinics based on skill and grade level.

Each team MUST have a coach. The coach or an assistant must be at each game. There will be no “player coaches” allowed on any youth /high school teams. This rule will be strictly enforced.

The staff of 21 Lacrosse is passionate about this game. We respect the game and how it is played. Our standards will be set high. Anyone or any team not sharing in this vision will not be allowed to participate in our leagues.


BOYS INDOOR lacrosse RULES
1. Each team will be made up of 5 field players and a goalie.
2. All field players will be required to use sticks that do not exceed 42” in length.
3. All players need to be properly equipped, including a legal mouthpiece, in order to participate.
4. Games will last 20-24 minutes per half. Each team will be granted 8 minutes to warm-up and a 4 minute halftime. If the score is within 2 goals during the final 2 minutes the clock will start and stop on the referee’s whistle.
5. Each team will be granted one (1) 60 second timeout per game.
6. There will be no overtime contests unless it is a play-off game; whereupon, a face-off will precede each 3 minute sudden death overtime period.
7. There will be NO cross checking.
8. There will be NO boarding (all boarding fouls will be charged as a 2 minute penalty to the offending player).
9. There will be 2 face-offs per game (at the beginning of each half).
10. All players, other than the players facing-off, will be in the restraining boxes, for each face-off.
11. When the referee blows his whistle to begin play, all players are released … they may enter the midfield area to compete for possession of the face-off.
12. After each goal the team that was scored on may proceed to clear the ball immediately (there will be no face-off after goals).
13. This shall continue until a team is trailing by 5 goals, whereupon, the trailing team will be awarded the ball at midfield after every goal (including their own) until the deficit is less than 5 goals.
14. All substitutions will be “on the fly”. Make sure that the player being substituted is in close proximity of the team bench, before his substitute enters the field of play.
15. There are no off-sides … all team members may be on the same side of the midfield line at any time.
16. If a ball goes out-of-bounds (into bench area, behind netting, etc.) the team that last touched it loses possession. If the out-of-bounds ball is a shot, the team closest to its exit point will be awarded the ball. If the referee cannot determine who last touched the ball, it will be awarded on an alternating possession basis, which is determined by a pre-game coin toss.
17. There will be a “backcourt” violation … Once the possessing team enters their offensive side of the field, they may not return to their defensive zone with the ball. If they do, they will lose possession (if a ball is checked into the “backcourt area, a violation does not occur unless the team that lost the ball touches the ball before the defending team does so … also, a ball deflecting off of a defenders stick into the “backcourt” area is a free ball, and may be retrieved by either team).
18. The team that goes “backcourt” is subject to a “quick whistle”; therefore, if they do not relinquish the ball immediately, they may be called for “delay of game”, resulting in a fast break against the violating team.
19. The defensive team has 10 seconds to clear the ball to their offensive zone. Failure to do so will result in a turnover which will be put in play at midfield.
20. All penalties result in a fast break for the team that has been fouled.
21. The player that committed the foul must leave the field of play. Goalies may remain on the field if they commit a foul (unless the referee determines the foul to be excessive). If a goalie is removed, that team has 2 minutes to replace him.
22. If a player receives the equivalent of 4 minutes in penalties (4 personal fouls, 8 technical fouls, or a combination thereof), they will be ejected from the game.
23. During any session, if a player is ejected a second time, he must sit out the next game.
24. If a player is ejected 3 times in a session, he must sit the greater of 5 successive games, or the remainder of that particular session (this penalty may carry over to the next season.)
25. Excessive ejections could result in a “lifetime” ban from “21 Lacrosse”.
26. Fighting is considered to be a major team / league violation, and will result in one and only one warning (warning will be at the discretion of the Commissioner). Any subsequent incidents can result in an expulsion from the league.

Roster Rules:
1. Each team can roster a maximum of 15 players.
2. A team may have 2 coaches in the bench area.
3. Players and coaches only may be in the bench area.
4. All rosters must be submitted before the first game.
5. After the first game, no substitutes will be allowed.
6. If a team does use a substitute, they will forfeit that game, and the player whose uniform was used by the substitute will be removed from the roster for the remainder of the session.
7. The cost per player per session will be $125.00.
8. The cost for a team will be $1,500.00 (15 player maximum) if they use a team sign up (one check for the entire team).

Forfeits:
1. A forfeit will be recorded if a team does not have a minimum of 5 players, including a goalie, by game time (8 minutes past the hour).
2. The opposition may allow the potential forfeiting team to use a rostered league player from another 21 Box Lacrosse team to compete. If they do so, it will be considered an official game.
3. A forfeit will occur if a team plays with a non-rostered player (see exception above, #2), without disclosing this change.
4. If a team allows a non-registered player to play, this will be considered a major team violation and will be addressed by the league director.
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girls INDOOR lacrosse RULES
1. Each team will be made up of 5 field players (2 attack, 1 center, 2 defense) and a goalie.
2. All field players will be required to wear a mouth guard and protective eye wear. Goalies should wear all required gear that they would wear in a typical field game.
3. All rules that apply to the girls field play will apply to the indoor game.
4. There will be NO boarding.
5. There will be 2 draws per game (at the beginning of each half). One player from each team will draw at the center line at the beginning of each half.
6. After each goal the team that was scored on may proceed to clear the ball immediately (there will be no face-off after goals).
7. This shall continue until a team is trailing by 5 goals, whereupon, the trailing team will be awarded the ball at midfield after every goal (including their own) until the deficit is less than 5 goals.
8. All substitutions will be “on the fly”. Make sure that the player being substituted is in close proximity of the team bench, before her substitute enters the field of play. If there is a stoppage of play signaled by the referee, substitutes may enter the field of play.
9. One (1) player must be on the defensive side of the field at all times. If all players are in the offensive zone, this would constitute an off-sides
10. There will be no “backcourt” violation in the girl’s game.
11. When possession is assumed by the defensive team they must make three (3) passes, one of which must be over the offensive restraining line.
12. If a ball goes out-of-bounds (into bench area, behind netting, etc.) the team that last touched it loses possession. If the out-of-bounds ball is a shot, the team closest to its exit point will be awarded the ball. If the referee cannot determine who last touched the ball, it will be awarded on an alternating possession basis, which is determined by a pre-game coin toss.
13. The goalie has 10 seconds to clear the ball once she has gained possession. If a goalie leaves the crease area with the ball, she may not reenter.
14. If a player receives the equivalent of 4 minutes in penalties, they will be ejected from the game.
15. During any session, if a player is ejected a second time, she must sit out the next game.
16. If a player is ejected 3 times in a session, she must sit the greater of 5 successive games, or the remainder of that particular session (this penalty may carry over to the next season.)
17. Excessive ejections could result in a “lifetime” ban from “21 Lacrosse”.
18. Fighting is considered to be a major team / league violation, and will result in one and only one warning (warning will be at the discretion of the Commissioner). Any subsequent incidents can result in an expulsion from the league.

Roster Rules:
1. Each team can roster a maximum of 15 players.
2. A team may have 2 coaches in the bench area.
3. Players and coaches only may be in the bench area.
4. All rosters must be submitted before the first game.
5. After the first game, no substitutes will be allowed.
6. If a team does use a substitute, they will forfeit that game, and the player whose uniform was used by the substitute will be removed from the roster for the remainder of the session.
7. The cost per player per session will be $125.00.
8. The cost for a team will be $1,500.00 (15 player maximum) if they use a team sign up (one check for the entire team).

Forfeits:
1. A forfeit will be recorded if a team does not have a minimum of 5 players, including a goalie, by game time (8 minutes past the hour).
2. The opposition may allow the potential forfeiting team to use a rostered league player from another 21 Box Lacrosse team to compete. If they do so, it will be considered an official game.
3. A forfeit will occur if a team plays with a non-rostered player (see exception above, #2), without disclosing this change.
4. If a team allows a non-registered player to play, this will be considered a major team violation and will be addressed by the league director.
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